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	<title>Matthew Adamson</title>
	<updated>2012-02-10T22:53:12Z</updated>
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		<title>New Games Coming!</title>
		<link rel="alternate" href="http://blog.matthewadamson.com/2010/06/30/new-games-coming.aspx?ref=rss" />
		<id>tag:blog.matthewadamson.com,2010-06-30:b29ee791-fb50-41ea-9da9-f41b767f36ab</id>
		<author>
			<name>Matthew Adamson</name>
		</author>
		<category term="games" />
		<updated>2010-06-30T18:00:00Z</updated>
		<published>2010-06-30T18:00:00Z</published>
		<content type="html">I have not updated my website, but now two more games are about to come: New Platform Game is expected to come out in about a week, and The Corona is expected to come out in a year or two. Here are some screen shots.&lt;br&gt;&lt;br&gt;&lt;br&gt;also, my new website is up at file:///C:/Matt%27s%20Game%20Zone/page_home.html&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;img alt="" style="border: 0px solid;" src="http://images.quickblogcast.com/99876-92593/npg1.jpg?a=66" height="359" width="576"&gt;&lt;br&gt;&lt;br&gt;This is a screen shot from New Platform game.&lt;br&gt;&lt;br&gt;&lt;img alt="" style="border: 0px solid;" src="http://images.quickblogcast.com/99876-92593/imagecorona1.jpg?a=90" height="352" width="565"&gt;&lt;br&gt;This is a screen of The Corona, which will be much better that New Platform Game.&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;img alt="" style="border: 0px solid;" src="http://images.quickblogcast.com/99876-92593/corona2.jpg?a=45" height="427" width="574"&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;Here is a game that I am working on that is not made with Game Maker, but with Unity 3D.&lt;br&gt;&lt;br&gt;&lt;img alt="" style="border: 0px solid;" src="http://images.quickblogcast.com/99876-92593/unity1.jpg?a=38" height="405" width="415"&gt;&lt;br&gt;&lt;br&gt;Oh, lastly, here is some random Java coding.&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;p&gt; &lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;p&gt;&lt;b&gt; &lt;/b&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;&lt;font style="font-size: 10pt;" color="#7f0055"&gt;public&lt;/font&gt;&lt;/b&gt; &lt;b&gt;&lt;font style="font-size: 10pt;" color="#7f0055"&gt;void&lt;/font&gt;&lt;/b&gt;&lt;font style="font-size: 10pt;" color="black"&gt; run() {&lt;/font&gt; &lt;/p&gt;&lt;p&gt;&lt;font style="font-size: 10pt;" color="black"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/font&gt; &lt;/p&gt;&lt;p&gt;&lt;font style="font-size: 10pt;" color="black"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/font&gt;&lt;font style="font-size: 10pt;" color="#3f7f5f"&gt;//The first part of the script makes Karel drop beepers for the first line until he hits a wall&lt;/font&gt; &lt;/p&gt;&lt;p&gt;&lt;font style="font-size: 10pt;" color="black"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/font&gt;&lt;b&gt;&lt;font style="font-size: 10pt;" color="#7f0055"&gt;while&lt;/font&gt;&lt;/b&gt;&lt;font style="font-size: 10pt;" color="black"&gt;(frontIsClear()) {&lt;/font&gt;&lt;font style="font-size: 10pt;" color="#3f7f5f"&gt;//keep placing beepers in a straight line until hitting a wall, then turning left twice&lt;/font&gt; &lt;/p&gt;&lt;p&gt;&lt;font style="font-size: 10pt;" color="black"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; putBeeper();&lt;/font&gt; &lt;/p&gt;&lt;p&gt;&lt;font style="font-size: 10pt;" color="black"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/font&gt;&lt;b&gt;&lt;font style="font-size: 10pt;" color="#7f0055"&gt;if&lt;/font&gt;&lt;/b&gt;&lt;font style="font-size: 10pt;" color="black"&gt;(frontIsClear()) {&lt;/font&gt;&lt;font style="font-size: 10pt;" color="#3f7f5f"&gt;//if Karel hits a wall, he will not move&lt;/font&gt; &lt;/p&gt;&lt;p&gt;&lt;font style="font-size: 10pt;" color="black"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; move();&lt;/font&gt; &lt;/p&gt;&lt;p&gt;&lt;font style="font-size: 10pt;" color="black"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; }&lt;/font&gt;&lt;b&gt;&lt;font style="font-size: 10pt;" color="#7f0055"&gt;else&lt;/font&gt;&lt;/b&gt;&lt;font style="font-size: 10pt;" color="black"&gt;{&lt;/font&gt; &lt;/p&gt;&lt;p&gt;&lt;font style="font-size: 10pt;" color="black"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; putBeeper();&lt;/font&gt; &lt;/p&gt;&lt;p&gt;&lt;font style="font-size: 10pt;" color="black"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; }&lt;/font&gt; &lt;/p&gt;&lt;p&gt;&lt;font style="font-size: 10pt;" color="black"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/font&gt;&lt;b&gt;&lt;font style="font-size: 10pt;" color="#7f0055"&gt;if&lt;/font&gt;&lt;/b&gt;&lt;font style="font-size: 10pt;" color="black"&gt;(frontIsClear()) {&lt;/font&gt;&lt;font style="font-size: 10pt;" color="#3f7f5f"&gt;//if Karel hits a wall, he will not move&lt;/font&gt; &lt;/p&gt;&lt;p&gt;&lt;font style="font-size: 10pt;" color="black"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; move();&lt;/font&gt; &lt;/p&gt;&lt;p&gt;&lt;font style="font-size: 10pt;" color="black"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; }&lt;/font&gt; &lt;/p&gt;&lt;p&gt;&lt;font style="font-size: 10pt;" color="black"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; }&lt;/font&gt; &lt;/p&gt;&lt;p&gt;&lt;font style="font-size: 10pt;" color="black"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/font&gt;&lt;font style="font-size: 10pt;" color="#3f7f5f"&gt;//The second part turns Karel around and continues for the second row&lt;/font&gt; &lt;/p&gt;&lt;p&gt;&lt;font style="font-size: 10pt;" color="black"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/font&gt;&lt;b&gt;&lt;font style="font-size: 10pt;" color="#7f0055"&gt;if&lt;/font&gt;&lt;/b&gt;&lt;font style="font-size: 10pt;" color="black"&gt;(frontIsBlocked()) {&lt;/font&gt;&lt;font style="font-size: 10pt;" color="#3f7f5f"&gt;//if possible, turn and face the next row&lt;/font&gt; &lt;/p&gt;&lt;p&gt;&lt;font style="font-size: 10pt;" color="black"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; turnLeft();&lt;/font&gt; &lt;/p&gt;&lt;p&gt;&lt;font style="font-size: 10pt;" color="black"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/font&gt;&lt;b&gt;&lt;font style="font-size: 10pt;" color="#7f0055"&gt;if&lt;/font&gt;&lt;/b&gt;&lt;font style="font-size: 10pt;" color="black"&gt;(frontIsClear()) {&lt;/font&gt; &lt;/p&gt;&lt;p&gt;&lt;font style="font-size: 10pt;" color="black"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; move();&lt;/font&gt; &lt;/p&gt;&lt;p&gt;&lt;font style="font-size: 10pt;" color="black"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; turnLeft();&lt;/font&gt; &lt;/p&gt;&lt;p&gt;&lt;font style="font-size: 10pt;" color="black"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; }&lt;/font&gt;&lt;/p&gt;&lt;p&gt;&lt;font style="font-size: 10pt;" color="black"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/font&gt;&lt;b&gt;&lt;font style="font-size: 10pt;" color="#7f0055"&gt;while&lt;/font&gt;&lt;/b&gt;&lt;font style="font-size: 10pt;" color="black"&gt;(frontIsClear()) {&lt;/font&gt;&lt;font style="font-size: 10pt;" color="#3f7f5f"&gt;//Keep placing beepers until hitting a wall&lt;/font&gt; &lt;/p&gt;&lt;p&gt;&lt;font style="font-size: 10pt;" color="black"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; putBeeper();&lt;/font&gt; &lt;/p&gt;&lt;p&gt;&lt;font style="font-size: 10pt;" color="black"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; move();&lt;/font&gt; &lt;/p&gt;&lt;p&gt;&lt;font style="font-size: 10pt;" color="black"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/font&gt;&lt;b&gt;&lt;font style="font-size: 10pt;" color="#7f0055"&gt;if&lt;/font&gt;&lt;/b&gt;&lt;font style="font-size: 10pt;" color="black"&gt;(frontIsClear()) {&lt;/font&gt; &lt;/p&gt;&lt;p&gt;&lt;font style="font-size: 10pt;" color="black"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; move();&lt;/font&gt; &lt;/p&gt;&lt;p&gt;&lt;font style="font-size: 10pt;" color="black"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; }&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/font&gt;&lt;/p&gt;&lt;p&gt;&lt;font style="font-size: 10pt;" color="black"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; }&lt;/font&gt; &lt;/p&gt;&lt;p&gt;&lt;font style="font-size: 10pt;" color="black"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; turnRight();&lt;/font&gt; &lt;/p&gt;&lt;p&gt;&lt;font style="font-size: 10pt;" color="black"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/font&gt;&lt;b&gt;&lt;font style="font-size: 10pt;" color="#7f0055"&gt;if&lt;/font&gt;&lt;/b&gt;&lt;font style="font-size: 10pt;" color="black"&gt;(frontIsClear()) {&lt;/font&gt;&lt;font style="font-size: 10pt;" color="#3f7f5f"&gt;//if Karel hits a wall, he will not move&lt;/font&gt; &lt;/p&gt;&lt;p&gt;&lt;font style="font-size: 10pt;" color="black"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; move();&lt;/font&gt; &lt;/p&gt;&lt;p&gt;&lt;font style="font-size: 10pt;" color="black"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; }&lt;/font&gt; &lt;/p&gt;&lt;p&gt;&lt;font style="font-size: 10pt;" color="black"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; turnRight();&lt;/font&gt; &lt;/p&gt;&lt;p&gt;&lt;font style="font-size: 10pt;" color="black"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; }&lt;/font&gt; &lt;/p&gt;&lt;p&gt;&lt;font style="font-size: 10pt;" color="black"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; }&lt;/font&gt; &lt;/p&gt;&lt;p&gt;&lt;font style="font-size: 10pt;" color="black"&gt;}&lt;/font&gt;&lt;/p&gt;&lt;p&gt;&lt;font style="font-size: 10pt;" color="black"&gt;&lt;/font&gt;&lt;/p&gt;&lt;p&gt;&lt;font style="font-size: 10pt;" color="black"&gt;&lt;br&gt;&lt;/font&gt; &lt;/p&gt;</content>
	</entry>
	<entry>
		<title>LQ4</title>
		<link rel="alternate" href="http://blog.matthewadamson.com/2009/12/21/lq4.aspx?ref=rss" />
		<id>tag:blog.matthewadamson.com,2009-12-21:1b2a9282-895a-478b-a1b1-5243274462c6</id>
		<author>
			<name>Matthew Adamson</name>
		</author>
		<category term="games" />
		<updated>2009-12-22T00:59:00Z</updated>
		<published>2009-12-22T00:59:00Z</published>
		<content type="html">&lt;br&gt;Here is a screenshot of LQ5&lt;br&gt;&lt;br&gt;&lt;img alt="" style="border: 0px solid;" src="http://images.quickblogcast.com/99876-92593/LQ5.jpg?a=19"&gt;&lt;br&gt;&lt;br&gt;Possibly the best game on my website is here!&amp;nbsp; LegendQuest 4 has a vivid storyline and better grapics.&amp;nbsp; Here is a screenshot of Lq4.&lt;br&gt;&lt;img alt="" src="http://images.quickblogcast.com/99876-92593/Lq4picture.jpg?a=70"&gt;&lt;div&gt; &lt;/div&gt;&lt;div&gt; &lt;/div&gt;</content>
	</entry>
	<entry>
		<title>Newest Games</title>
		<link rel="alternate" href="http://blog.matthewadamson.com/2009/04/25/newest-games.aspx?ref=rss" />
		<id>tag:blog.matthewadamson.com,2009-04-25:dfd03210-070d-4340-9573-fb3477b298df</id>
		<author>
			<name>Matthew Adamson</name>
		</author>
		<category term="updates" />
		<updated>2009-04-25T23:16:00Z</updated>
		<published>2009-04-25T23:16:00Z</published>
		<content type="html">&lt;font size="4"&gt;&lt;img alt="" src="http://images.quickblogcast.com/99876-92593/z2.jpg" width="587" height="441"&gt;&lt;div&gt; &lt;/div&gt;It's here!&amp;nbsp; Three new games including Legendquest 3 demo,&amp;nbsp; Z.N., and Race 2!&amp;nbsp; These are the most likely the best games I made, and I am working hard to make better ones.&lt;br&gt;&lt;br&gt;&lt;div&gt; &lt;/div&gt;&lt;div&gt; &lt;/div&gt;&lt;/font&gt;&lt;font size="4"&gt;&lt;br&gt;&lt;/font&gt;</content>
	</entry>
	<entry>
		<title>LegendQuest 3 sneak peek</title>
		<link rel="alternate" href="http://blog.matthewadamson.com/2009/01/11/legendquest-3-sneak-peek.aspx?ref=rss" />
		<id>tag:blog.matthewadamson.com,2009-01-11:f34e4a53-1055-4131-b204-6852e316eb45</id>
		<author>
			<name>Matthew Adamson</name>
		</author>
		<category term="future updates" />
		<updated>2009-01-11T23:07:00Z</updated>
		<published>2009-01-11T23:07:00Z</published>
		<content type="html">&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;font size="3"&gt;&lt;font face="Arial"&gt;Ahh....&amp;nbsp;&amp;nbsp; The new LegendQuest is almost here!&amp;nbsp; Melding the structure of all of the previous games plus new computer tactics and programming, with amazing graphics, and an exiting storyline, this is obviously the best LegendQuest yet.&lt;br&gt;&lt;br&gt;Below are a few screenshots of the game&lt;br&gt;&lt;br&gt;&lt;img src="http://images.quickblogcast.com/99876-92593/lq3_shambles.jpg"&gt;&lt;div&gt; &lt;/div&gt;This is me on and island.&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;img src="http://images.quickblogcast.com/99876-92593/lq3_grave.jpg"&gt;&lt;div&gt; &lt;/div&gt;This is me in a graveyard.&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;img src="http://images.quickblogcast.com/99876-92593/quadapult.jpg"&gt;&lt;div&gt; &lt;/div&gt;This is me next to quadapults&amp;nbsp; (four catapults in one)&lt;br&gt;&lt;/font&gt;&lt;/font&gt;</content>
	</entry>
	<entry>
		<title>race 2 sneak peek</title>
		<link rel="alternate" href="http://blog.matthewadamson.com/2008/11/12/legendquest-updated.aspx?ref=rss" />
		<id>tag:blog.matthewadamson.com,2008-11-12:559c8737-25d8-4a89-a039-130f44ae45cb</id>
		<author>
			<name>Matthew Adamson</name>
		</author>
		<category term="Updates" />
		<updated>2008-11-13T01:47:00Z</updated>
		<published>2008-11-13T01:47:00Z</published>
		<content type="html">Any day now, possibly my best game ever is coming out!&amp;nbsp; What you do is you race your enemies in different tracks to get technology which you can use against them.&amp;nbsp; There are huge spiked balls and rapid firing machine guns.&amp;nbsp; You can even fight a friend...&lt;br&gt;&lt;br&gt;Here are some sample pictures.&lt;br&gt;&lt;img src="http://images.quickblogcast.com/99876-92593/race_pic1.jpg"&gt;&lt;div&gt; &lt;/div&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;img src="http://images.quickblogcast.com/99876-92593/race_pic2.jpg"&gt;&lt;div&gt; &lt;/div&gt;&lt;br&gt;</content>
	</entry>
	<entry>
		<title>knights of the Tempilar</title>
		<link rel="alternate" href="http://blog.matthewadamson.com/2008/08/16/knight.aspx?ref=rss" />
		<id>tag:blog.matthewadamson.com,2008-08-16:b0d4f843-f579-4273-9bfc-e8bbd411b4a8</id>
		<author>
			<name>Matthew Adamson</name>
		</author>
		<category term="Games" />
		<updated>2008-08-16T13:39:00Z</updated>
		<published>2008-08-16T13:39:00Z</published>
		<content type="html">This game is a game my cousin, Kevin made.&amp;nbsp; I hope you like it.&lt;br&gt;You try to survive 4 levels and kill all the monsters. &lt;br&gt;&lt;br&gt;Here is a guide to the monsters.&lt;br&gt;&lt;br&gt;basic warriors are stupid and fairly fast but if they touch you, you die.&lt;br&gt;&lt;br&gt;minor mages can turn inviable for a couple of seconds.&lt;br&gt;&lt;br&gt;major mages shoot fire balls at you.&lt;br&gt;&lt;br&gt;archers&amp;nbsp; can shoot arrows at you.&lt;br&gt;&lt;br&gt;Boss is the&amp;nbsp;largest of all and can wiggle his feet and shoot fire balls faster than major mages.&lt;br&gt;&lt;br&gt;&lt;img alt="" style="border: 0px solid;" src="http://images.quickblogcast.com/99876-92593/knight.jpg?a=98" width="453" height="338"&gt;&lt;br&gt;&lt;br&gt;</content>
	</entry>
	<entry>
		<title>Upgraded Games!</title>
		<link rel="alternate" href="http://blog.matthewadamson.com/2008/06/25/upgraded-games.aspx?ref=rss" />
		<id>tag:blog.matthewadamson.com,2008-06-25:90eb34f7-d10a-4c22-989f-c466e02c65bb</id>
		<author>
			<name>Matthew Adamson</name>
		</author>
		<category term="Updates" />
		<updated>2008-06-26T02:15:00Z</updated>
		<published>2008-06-26T02:15:00Z</published>
		<content type="html">&lt;font size="4" face="verdana"&gt;LegendQuest 1.1 is here featuring one big room instead of many little rooms, smart monsters, mining areas, and battlefields.&lt;br&gt;&lt;br&gt;In other news...&lt;br&gt;&lt;br&gt;I updated some of my games and made a new one with new features!&amp;nbsp; For Click, I made it more colorful and made tanks so it isn't so boring.&amp;nbsp; &lt;br&gt;For Pyramid, I put cool scenery on it to make it more colorful and made it more challenging by making ghosts that chase you and move through walls.&amp;nbsp; Luckily, I made special webs that give you 50 points and confuses the ghost for a few seconds.&lt;br&gt;For Racing, you must use your car to drive away from cars and get gas.&amp;nbsp; My high score is 6600 gallons.&lt;br&gt;&lt;br&gt;Help For LQ:&lt;br&gt;&lt;br&gt;F1 for help and F5 and F6 to save and load a game.&lt;br&gt;&lt;br&gt;Walls: Walls will keep out some monsters while others might get through.&lt;br&gt;Jack227:&amp;nbsp; Jack is an NPC (non player character) that simulates another person.&amp;nbsp; When you talk to Jack, he will talk to you!&amp;nbsp; Jack also helps stop monsters and takes the treasure.&amp;nbsp; Be sure to see Jack!&lt;br&gt;&lt;br&gt;&lt;br&gt;Art updates!&lt;br&gt;&lt;br&gt;Below are pictures of an evil tree from the first version compared to now.&lt;br&gt;&lt;br&gt;&lt;img alt="" src="http://images.quickblogcast.com/99876-92593/Image9.jpg" style="border-style: solid; border-width: 0px;" width="64"&gt;&lt;br&gt;old...&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;img alt="" src="http://images.quickblogcast.com/99876-92593/Image10.jpg" style="border-style: solid; border-width: 0px;" width="82"&gt;&lt;br&gt;new!&lt;br&gt;&lt;br&gt;Places to go...&lt;br&gt;&lt;br&gt;I have expanded LegendQuest for a new place: the Corpse Mine!&amp;nbsp; In the mine you can go up or down.&amp;nbsp; Up will get you some treasure with not much worry, while down will be hard and much more rewarding!&lt;br&gt;&lt;br&gt;&lt;img alt="" src="http://images.quickblogcast.com/99876-92593/Image8.jpg" style="border-style: solid; border-width: 0px;" width="682"&gt;&lt;br&gt;&lt;/font&gt;&lt;font size="4" face="verdana"&gt;This is a picture of the Skeleton Mine.&lt;/font&gt;</content>
	</entry>
	<entry>
		<title>LegendQuest version 1.1 Sneak Peek!</title>
		<link rel="alternate" href="http://blog.matthewadamson.com/2008/06/21/legendquest-version-11-sneak-peek.aspx?ref=rss" />
		<id>tag:blog.matthewadamson.com,2008-06-21:ea36bbbd-fd1b-4bcd-836a-aa1d83f6379c</id>
		<author>
			<name>Matthew Adamson</name>
		</author>
		<category term="Updates" />
		<category term="screenshots" />
		<updated>2008-06-21T16:12:00Z</updated>
		<published>2008-06-21T16:12:00Z</published>
		<content type="html">&lt;font size="4"&gt;&lt;font face="Verdana"&gt;I am working very hard on LegendQuest and am almost done with the next version.&amp;nbsp; Below are screenshots of what a place in the game would look like.&lt;br&gt;&lt;br&gt;&lt;img src="http://images.quickblogcast.com/99876-92593/Image1.jpg" width="638" border="0"&gt;&lt;br&gt;This is a picture in the semi-peaceful land of LegendQuest.&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;img src="http://images.quickblogcast.com/99876-92593/Image3.jpg" width="650" border="0"&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;This is a picture of me hunting in the Forest of Evil.&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;img src="http://images.quickblogcast.com/99876-92593/Image4.jpg" width="654" border="0"&gt;&lt;br&gt;&lt;br&gt;This is a picture of me in a sealed fort.&lt;br&gt;&lt;br&gt;&lt;img src="http://images.quickblogcast.com/99876-92593/Image5.jpg" width="700" border="0"&gt;&lt;br&gt;&lt;br&gt;This is a picture of me mining for gems in the game.&lt;br&gt;&lt;br&gt;&lt;br&gt;Also....&lt;br&gt;I am making art updates so you can customize your character and you play in full-screen mode.&lt;br&gt;&lt;br&gt;&lt;br&gt;Other games....&lt;br&gt;&lt;br&gt;I am making some of the other games better! Here is a screenshot of what 'Pyramid' will look like compared to the old one.&lt;br&gt;&lt;br&gt;&lt;img src="http://images.quickblogcast.com/99876-92593/mazescreenshot.jpg" width="604" border="0"&gt;&lt;br&gt;This is the old one.&lt;br&gt;&lt;br&gt;&lt;img style="width: 688px; height: 703px;" src="http://images.quickblogcast.com/99876-92593/Image7.jpg" border="0"&gt;&lt;br&gt;This is the new one.&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;/font&gt;&lt;/font&gt;</content>
	</entry>
	<entry>
		<title>LOTS of Games are here!</title>
		<link rel="alternate" href="http://blog.matthewadamson.com/2008/06/19/lots-of-games-are-here.aspx?ref=rss" />
		<id>tag:blog.matthewadamson.com,2008-06-19:f445e4aa-bf9b-4973-a6ed-9e4c03d2b032</id>
		<author>
			<name>Matthew Adamson</name>
		</author>
		<category term="Updates" />
		<category term="Games" />
		<category term="screenshots" />
		<updated>2008-06-20T00:58:00Z</updated>
		<published>2008-06-20T00:58:00Z</published>
		<content type="html">&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;font size="4"&gt;It's here!&amp;nbsp; There are 7 new games ready for you today and more will come quickly!&lt;br&gt;&lt;br&gt;One of those games is the Alpha LegendQuest 1.0!&amp;nbsp; If you were wondering, I am almost done with the next version.&lt;font face="Verdana"&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;img src="http://images.quickblogcast.com/99876-92593/Image7.jpg" border="0" width="700"&gt;&lt;br&gt;&lt;br&gt;This a screenshot from 'Pyramid'.&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;Here is a guide to my newest games:&lt;br&gt;&lt;br&gt;Pyramid:&amp;nbsp; My rating 1-10 is 9&lt;br&gt;you are a red ball and need to get out of the pyramid.&amp;nbsp; You need to get all the gold while avoiding scarabs, ghosts, and walls.&amp;nbsp; If you touch them, you will go back to the start.&amp;nbsp; Go to the edge of the screen to go to the other side.&lt;br&gt;To temporarily scare ghosts, grab gold webs.&amp;nbsp; It scares them for a few seconds and you get 50 points&lt;br&gt;&lt;br&gt;Click2:&amp;nbsp; &lt;/font&gt;&lt;/font&gt;&lt;font size="4"&gt;&lt;font face="Verdana"&gt;My rating 1-10 is 4.5&lt;/font&gt;&lt;/font&gt;&lt;br&gt;&lt;font size="4"&gt;&lt;font face="Verdana"&gt;Click to creatures and tanks to stop them from invading your town.&lt;br&gt;&lt;br&gt;&lt;/font&gt;&lt;/font&gt;&lt;font size="4"&gt;&lt;font face="Verdana"&gt;LegendQuest 1.0:&amp;nbsp; &lt;/font&gt;&lt;/font&gt;&lt;font size="4"&gt;&lt;font face="Verdana"&gt;My rating 1-10 is 10&lt;/font&gt;&lt;/font&gt;&lt;font size="4"&gt;&lt;font face="Verdana"&gt;&lt;br&gt;The time line is modern, middle ages.&amp;nbsp; You click on the squares at the bottom of the screen to change spells which you cast to help you or hurt bad monsters.&lt;br&gt;&lt;br&gt;&lt;/font&gt;&lt;/font&gt;&lt;font size="4"&gt;&lt;font face="Verdana"&gt;LegendQuest 1.1:&amp;nbsp; &lt;/font&gt;&lt;/font&gt;&lt;font size="4"&gt;&lt;font face="Verdana"&gt;My rating 1-10 is 10&lt;/font&gt;&lt;/font&gt;&lt;br&gt;&lt;font size="4"&gt;&lt;font face="Verdana"&gt;You click space to drop bombs to stop monsters and get gems.&lt;br&gt;Here is a table of the monsters and quests.&lt;br&gt;&lt;br&gt;Monster&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; Special attacks/moves&lt;br&gt;&lt;br&gt;Lava Lizard&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; moves up or down; very stupid&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;br&gt;Tree&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; very smart; chases you and changes direction slowly&lt;br&gt;Magma monster&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; very smart; chases you&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;br&gt;Magic ghoul&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; none&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;br&gt;Orc&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; none&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;br&gt;Ogre&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; none&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;br&gt;Troll&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; none &amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;br&gt;Giant&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp; none&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;br&gt;&lt;br&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; QuestFinder!&lt;br&gt;&lt;br&gt;&lt;br&gt;Book of Darkalin&lt;br&gt;&lt;br&gt;&lt;br&gt;Follow the stone road to find the Shadowmaster's messenger.&amp;nbsp; Talk to him and he will give you a quest.&amp;nbsp; After that, follow the yellow road.&lt;br&gt;&lt;br&gt;Reward(s)&amp;nbsp; Gold!&lt;br&gt;&lt;br&gt;Notes and tips:&amp;nbsp; There are two roads. One will help you find the book and the other is a dead end.&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;Man in Cage:&amp;nbsp; &lt;/font&gt;&lt;/font&gt;&lt;font size="4"&gt;&lt;font face="Verdana"&gt;My rating 1-10 is 8&lt;br&gt;Left/Right to move and to control the cleaver.&amp;nbsp; click and hold stuff to activate it to torment or reward your captive stick man.&lt;br&gt;&lt;br&gt;Star Smack:&amp;nbsp; &lt;/font&gt;&lt;/font&gt;&lt;font size="4"&gt;&lt;font face="Verdana"&gt;My rating 1-10 is 5&lt;br&gt;use the arrow keys to keep the star on the board by moving the bars.&lt;br&gt;&lt;br&gt;Tower Defence:&amp;nbsp; &lt;/font&gt;&lt;/font&gt;&lt;font size="4"&gt;&lt;font face="Verdana"&gt;My rating 1-10 is 7&lt;br&gt;Click on spaces to make towers and traps to stop the bad guys.&amp;nbsp; Right click towers to upgrade them.&lt;br&gt;&lt;/font&gt;&lt;/font&gt;&lt;font size="4"&gt;&lt;font face="Verdana"&gt;&lt;/font&gt;&lt;br&gt;&lt;/font&gt;</content>
	</entry>
	<entry>
		<title>LOTS of Games Will Be Here!</title>
		<link rel="alternate" href="http://blog.matthewadamson.com/2008/06/18/lots-of-games.aspx?ref=rss" />
		<id>tag:blog.matthewadamson.com,2008-06-18:fdfa6945-b56d-45a5-8272-2f4f1691dca9</id>
		<author>
			<name>Matthew Adamson</name>
		</author>
		<category term="Updates" />
		<category term="Games" />
		<updated>2008-06-19T00:24:00Z</updated>
		<published>2008-06-19T00:24:00Z</published>
		<content type="html">&lt;font size="4" face="verdana"&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;More games are on their way with maze games, Break Stuff, PvP games, 4-way ping pong, and TD (Tower Defence) games.&amp;nbsp; There are 3 and 2 more are almost ready!&amp;nbsp; They will come within the week and I will make more as fast as I can!&lt;br&gt;&lt;br&gt;Here is a picture of Break Stuff.&lt;br&gt;&lt;br&gt;&lt;/font&gt;&lt;font size="4" face="verdana"&gt;&lt;img alt="" src="http://images.quickblogcast.com/99876-92593/breakstuff.jpg?a=80" style="border: 0px solid;" width="378" height="276"&gt;&lt;br&gt;&lt;br&gt;Here is a picture of Star Smack, the 4- way pong game.&lt;br&gt;&lt;br&gt;&lt;img alt="" style="border: 0px solid;" src="http://images.quickblogcast.com/99876-92593/starsmack.jpg?a=55" width="385" height="288"&gt;&lt;br&gt;&lt;/font&gt;</content>
	</entry>
	<entry>
		<title>The FULL Version of LegendQuest!!!</title>
		<link rel="alternate" href="http://blog.matthewadamson.com/2008/06/18/the-full-version-of-legendquest.aspx?ref=rss" />
		<id>tag:blog.matthewadamson.com,2008-06-18:c4793c03-9f16-4209-bf34-45d79e6afabb</id>
		<author>
			<name>Matthew Adamson</name>
		</author>
		<category term="Updates" />
		<category term="Games" />
		<category term="Members" />
		<updated>2008-06-18T23:54:00Z</updated>
		<published>2008-06-18T23:54:00Z</published>
		<content type="html">&amp;nbsp;&lt;font size="4"&gt;&amp;nbsp;&amp;nbsp; It's almost here!&amp;nbsp; Estimated in about a week, the new LegendQuest version will be here for you to to play!&amp;nbsp; Here is a sneak peek on what you will see.&lt;br&gt;&lt;br&gt;Animation&lt;br&gt;Intelligent monsters that can dodge spells and chase you relentlessy!&lt;br&gt;New monsters with unique abilities&lt;br&gt;New spells including teleport and revive&lt;br&gt;&lt;font style="font-weight: bold;"&gt;The ability to save your game!&lt;br&gt;&lt;br&gt;&lt;font style="font-weight: bold;"&gt;&lt;/font&gt;&lt;/font&gt;Also...&lt;br&gt;&lt;br&gt;I changed the score and I made it so you can die and revive yourself.&amp;nbsp; For the score, You get about 10-20 points.&amp;nbsp; Before, you could get hundreds on points and it was almost impossible to get a score below zero.&amp;nbsp; Now, monsters are stronger, quicker, and more intelligent.&amp;nbsp;&amp;nbsp; Some monsters dodge your attacks and chase you.&lt;br&gt;&lt;br&gt;&lt;/font&gt;</content>
	</entry>
	<entry>
		<title>Type the Bomb version 2.0</title>
		<link rel="alternate" href="http://blog.matthewadamson.com/2008/05/29/type-the-bomb-version-20.aspx?ref=rss" />
		<id>tag:blog.matthewadamson.com,2008-05-29:c4d46ef9-0409-4dbc-9b44-145e80c787a7</id>
		<author>
			<name>Matthew Adamson</name>
		</author>
		<category term="Updates" />
		<category term="Games" />
		<updated>2008-05-30T00:48:00Z</updated>
		<published>2008-05-30T00:48:00Z</published>
		<content type="html">&lt;font face="Verdana"&gt;&lt;font size="4"&gt;There have been many changes from version 1 and two. Here are a list of things that I changed.&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;/font&gt;&lt;/font&gt;&lt;font size="4"&gt;&lt;font face="Verdana"&gt;&lt;strike&gt;One letter blimps&lt;/strike&gt;&lt;br&gt;&lt;strike&gt;hard levels&lt;/strike&gt;&lt;br&gt;button for high scores&lt;br&gt;portal to my website&lt;br&gt;mini game&lt;br&gt;customizing apartment buildings by clicking on it.&lt;br&gt;&lt;/font&gt;&lt;/font&gt;</content>
	</entry>
	<entry>
		<title>New Game!</title>
		<link rel="alternate" href="http://blog.matthewadamson.com/2008/05/26/new-game.aspx?ref=rss" />
		<id>tag:blog.matthewadamson.com,2008-05-26:e5d5ec9c-664a-46eb-afe7-5339de23f068</id>
		<author>
			<name>Matthew Adamson</name>
		</author>
		<category term="Games" />
		<category term="screenshots" />
		<updated>2008-05-26T22:20:00Z</updated>
		<published>2008-05-26T22:20:00Z</published>
		<content type="html">&lt;font size="2"&gt;&lt;span style="font-family: Arial;"&gt;&lt;font size="4"&gt;The newest game on my blog is &lt;span style="text-decoration: underline;"&gt;Type the Bomb&lt;/span&gt;!&amp;nbsp; In the game, you must type the letters on bombs before they destroy your city.&amp;nbsp; There are also blimps, rocket launchers, and spaceships&lt;/font&gt;.&lt;br&gt;&lt;br&gt;&lt;font size="4"&gt;&lt;span style="font-family: Arial;"&gt;To play the game, click on the download from the link on the left.&lt;/span&gt;&lt;/font&gt;&lt;br&gt;&lt;br&gt;&lt;img src="http://images.quickblogcast.com/99876-92593/typescreenshot.jpg" border="0" width="484"&gt;&lt;br&gt;&lt;/span&gt;&lt;/font&gt;</content>
	</entry>
	<entry>
		<title>Upgraded LegendQuest coming soon</title>
		<link rel="alternate" href="http://blog.matthewadamson.com/2007/12/02/members-upgrade-coming-soon.aspx?ref=rss" />
		<id>tag:blog.matthewadamson.com,2007-12-02:8610809e-1c96-49d9-bd0e-32719dc5af03</id>
		<author>
			<name>Matthew Adamson</name>
		</author>
		<category term="Updates" />
		<category term="Members" />
		<updated>2007-12-02T12:42:00Z</updated>
		<published>2007-12-02T12:42:00Z</published>
		<content type="html">&lt;font size="4"&gt; 
&lt;p&gt;For those of you who liked playing LegendQuest, I am going to make member's area that is going to be much larger than free area! There will be much more things to do such as:&lt;br&gt;&lt;br&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;more monsters such as Nemesis , and lava lizards! &lt;font style="font-style: italic;"&gt;Lava Lizards are going to be in 1.1!&lt;/font&gt;&lt;br&gt;&lt;/li&gt;
&lt;li&gt;more quests like Aid of Darkalin!&lt;/li&gt;
&lt;li&gt;stronger spells like blizzard, ripitide, and inferno!&lt;/li&gt;
&lt;li&gt;more treasure such as&amp;nbsp; gems!&lt;/li&gt;
&lt;li&gt;more places to go like the Forest of Evil!&amp;nbsp; &lt;font style="font-style: italic;"&gt;Evil Forest is in 1.1&lt;/font&gt; &lt;br&gt;&lt;/li&gt;
&lt;li&gt;minigames such as hunting, and making pizza!&amp;nbsp; &lt;font style="font-style: italic;"&gt;You can use bombs to hunt in 1.1&lt;/font&gt;&lt;br&gt;&lt;/li&gt;
&lt;li&gt;new skills like cooking, mining, and speed!&amp;nbsp; &lt;font style="font-style: italic;"&gt;Mining will be in 1.1&lt;/font&gt;&lt;br&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/font&gt;</content>
	</entry>
	<entry>
		<title>Future Update</title>
		<link rel="alternate" href="http://blog.matthewadamson.com/2007/11/23/furure-updates.aspx?ref=rss" />
		<id>tag:blog.matthewadamson.com,2007-11-23:cdba592c-fb96-4141-976e-bffe6acb1680</id>
		<author>
			<name>Matthew Adamson</name>
		</author>
		<category term="Updates" />
		<updated>2007-11-24T01:20:00Z</updated>
		<published>2007-11-24T01:20:00Z</published>
		<content type="html">&lt;div&gt;&lt;/div&gt;&lt;font size="4"&gt;Future Updates&lt;/font&gt;&lt;font size="4"&gt;&lt;font size="4"&gt;:&lt;/font&gt;&lt;br&gt;quest: Shadow Saga part 4 Darkalin the Shadowknight returns to ask you to help him do some good (and evil) in the new version of LegendQuest.&lt;br&gt;&lt;br&gt;&amp;nbsp;Treasure: Shadow cash!&lt;br&gt;&lt;br&gt;Art: more decorative objects and new looks of creatures!&lt;br&gt;&lt;br&gt;Player upgrades: New looks, spells, weapons, and more!&lt;/font&gt;</content>
	</entry>
	<entry>
		<title>Recent Updates</title>
		<link rel="alternate" href="http://blog.matthewadamson.com/2007/11/23/recent-updates.aspx?ref=rss" />
		<id>tag:blog.matthewadamson.com,2007-11-23:f92cdef5-c5c8-4d80-a089-0f1ab6696256</id>
		<author>
			<name>Matthew Adamson</name>
		</author>
		<category term="Updates" />
		<updated>2007-11-24T01:18:00Z</updated>
		<published>2007-11-24T01:18:00Z</published>
		<content type="html">&lt;div&gt;&lt;/div&gt;&lt;font size="4"&gt;Recent Updates:&lt;br&gt;Quest: Evil trees part two! In this quest you have to fight the super tree which has laser vision!&lt;br&gt;Second quest: The gold rush! Go on this new quest to get LOTS of gold coins and the new golden armor&amp;nbsp; with&amp;nbsp; gold&amp;nbsp; spells!&lt;br&gt;Art update: there are now "nice" trees and ponds!&lt;br&gt;New skill: you can now burn sheep and evil sheep!&lt;br&gt;&lt;br&gt;The Shadow Series part 3 is finished so now you can get shadow knight armor! &lt;br&gt;Also....&lt;br&gt;Trees
can now only be destroyed by being blasted with fire, frozen with ice,
and then blasted with fire! (If that doesn't stop them, then repeat.)&lt;br&gt;&lt;/font&gt;&lt;font size="4"&gt;&lt;br&gt;&lt;/font&gt;</content>
	</entry>
	<entry>
		<title>screenshot 2</title>
		<link rel="alternate" href="http://blog.matthewadamson.com/2007/11/04/more-game-screenshots.aspx?ref=rss" />
		<id>tag:blog.matthewadamson.com,2007-11-04:17eadeb3-106a-4cf7-b384-6262afb65e31</id>
		<author>
			<name>Matthew Adamson</name>
		</author>
		<category term="screenshots" />
		<updated>2007-11-04T16:20:00Z</updated>
		<published>2007-11-04T16:20:00Z</published>
		<content type="html">&lt;div&gt;&lt;/div&gt;&lt;img src="http://blog.matthewadamson.com/images/99876-92593/forestbattlescene1.jpg" width="656" border="0"&gt;&lt;br&gt;&lt;font size="4"&gt;This screen shows the super tree trying to attack you with its laser vision.&lt;/font&gt;&lt;br&gt;</content>
	</entry>
	<entry>
		<title>screenshot 1</title>
		<link rel="alternate" href="http://blog.matthewadamson.com/2007/11/04/game-screenshots.aspx?ref=rss" />
		<id>tag:blog.matthewadamson.com,2007-11-04:8d271b40-b468-4ec8-acfb-3caf3ffdca97</id>
		<author>
			<name>Matthew Adamson</name>
		</author>
		<category term="screenshots" />
		<updated>2007-11-04T16:11:00Z</updated>
		<published>2007-11-04T16:11:00Z</published>
		<content type="html">&lt;div&gt;&lt;/div&gt;&lt;img src="http://blog.matthewadamson.com/images/99876-92593/butterflygarden.jpg" width="656" border="0"&gt;&lt;br&gt;&lt;br&gt;&lt;font size="4"&gt;This screenshot shows a picture from the butterfly garden.&lt;/font&gt;&lt;br&gt;</content>
	</entry>
	<entry>
		<title>Introduction</title>
		<link rel="alternate" href="http://blog.matthewadamson.com/2007/09/30/why-should-you-play-treasurequest.aspx?ref=rss" />
		<id>tag:blog.matthewadamson.com,2007-09-30:58445e17-8475-4900-94a5-561335f4af17</id>
		<author>
			<name>Matthew Adamson</name>
		</author>
		<category term="Introduction" />
		<updated>2007-09-30T18:05:00Z</updated>
		<published>2007-09-30T18:05:00Z</published>
		<content type="html">&lt;font face="Verdana"&gt;&lt;font style="font-family: Verdana;" face="Times New Roman"&gt;&lt;font size="4"&gt;In my blog you can play the game I created called LegendQuest. It is not like other games where you just fight. You can collect treasure, cast lots of spells, go on quests, and explore all the places you can go.&lt;/font&gt;&amp;nbsp;&lt;font size="4"&gt; LegendQuest also keeps getting bigger and better so you can play more fun versions of LegendQuest.&lt;/font&gt;&lt;/font&gt;&lt;br&gt;&lt;/font&gt;&lt;div&gt;&lt;/div&gt;</content>
	</entry>
	<entry>
		<title>Questions and answers</title>
		<link rel="alternate" href="http://blog.matthewadamson.com/2007/09/29/questions-and-answers.aspx?ref=rss" />
		<id>tag:blog.matthewadamson.com,2007-09-29:db7704ff-7b96-40b7-be2d-eec8191b47f9</id>
		<author>
			<name>Matthew Adamson</name>
		</author>
		<category term="help" />
		<updated>2007-09-30T00:36:00Z</updated>
		<published>2007-09-30T00:36:00Z</published>
		<content type="html">&lt;font size="4"&gt;Q: I keep casting a spell on creatures but they don't seem to be effected. What should I do?&lt;br&gt;&lt;br&gt;A: different creatures have weaknesses. Use the chart below to help you.&lt;br&gt;&lt;br&gt;&amp;nbsp; Monster &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Weakness&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; can it be frozen?&amp;nbsp;&amp;nbsp;&amp;nbsp; Special attacks&lt;br&gt;&lt;font style="text-decoration: line-through;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/font&gt;&lt;br&gt;tree&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; fire and ice &amp;nbsp; &amp;nbsp; yes&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; hard to stop&lt;br&gt;rock golem&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; wind&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; yes&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; none&lt;br&gt;magma monster&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; ice&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; yes&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; none&lt;br&gt;troll &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; wind &amp;nbsp; &amp;nbsp;&lt;/font&gt;&lt;font size="6"&gt;&lt;font size="3"&gt;&lt;font size="4"&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; no&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; clones&lt;br&gt;evil sheep &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; fire and bubbles&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; no&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; clones when you burn them&lt;br&gt;butterfly&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; sword &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; no&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; just plain annoying&lt;br&gt;butterfly bosses&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; sword&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; no &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;nbsp; just plain annoying&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;br&gt;butterfly king&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; sword&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; no&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; just plain annoying &lt;br&gt;Darkalin &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; shadowmaster&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;no&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; immune to your attacks&lt;br&gt;shadow clone&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; fire&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; no &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; looks like Darkalin&lt;br&gt;electric bolts&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; bubbles&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; no&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; none&lt;br&gt;ice knight&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; fire&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; no&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; sticks to you&lt;br&gt;Super tree&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; fire&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; no&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; laser vision&lt;br&gt;your evil clone&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; fire&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; no &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; can cast spells like you &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;br&gt;Q: Some stuff I touch drains my points and I don't know why. What is happening?&lt;br&gt;&lt;br&gt;A: You should watch out for monsters.&lt;/font&gt;&lt;font size="6"&gt;&lt;font size="3"&gt;&lt;font size="4"&gt; You should also look out for slime and ghosts that will hurt you.&lt;br&gt;&lt;br&gt;&lt;/font&gt;&lt;br&gt;&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;
&lt;div&gt;&lt;/div&gt;</content>
	</entry>
</feed>
